Thursday, January 24, 2019

Week 14 - VR Shooter Design


From what I have seen over the last few weeks on the Steam market, many indie studios are masking a mark on the Marketplace with VR shooter games. I wanted to look into creating my own.


Made an AK47 reload mechanic for Virtual Reality: https://youtu.be/GpqOT8RCz6U

Here's another link: https://www.youtube.com/watch?v=vUtBIMn9Hac

also got full body meshes with moveable hands working in VR  : https://youtu.be/LmHCfvbW5bU



I have some AI Spawners and pathfinding AI.

managed to get a basic zombie shooter game running

I wanted to look with this multiplayer project to include the use of Advanced Sessions and SteamWorks Plugins to allow easier access to connecting my games through steam. I am still in the course of implementing these plugins.

Joining Lobby through Steam Servers : https://youtu.be/FWS6kk8YgYA

I have now tested through these plugins to get 3 players into my game world Lobby,  with their steam names and players with replicated movement, Health, and shooting. we are able to join the game map but all players are frozen at world 0,0,0 without a Player controller. this is great progress and the players can atlest get inside the correct game

VR Twisty Grenades :  https://youtu.be/KWqw5G9BvgE

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