Wednesday, November 21, 2018
Week 7 - Multiplayer Virtual Reality
This past week I have been looking into the use of Multiplayer VR within a Local Shared Space.
I wanted to try to just have another Player Join me within my Mars Rover Game. I first started to look into putting 2 HTC Vives into one PC.
1. I got hold of 2 HTC Vives and Plugged them into 1 PC - This did not work at all.
2. I thought it was down to the PC only being able to run 1 instance of SteamVR - I created a Virtual Machine on the PC with a version of Windows 10 and the correct files but due to only having access to 1 GPU, this wasn't viable.
3. Without 2 GPUS of Nvidia 980 or better, I was forced to use 2 PCs, each with their own Vives but using 1 Local Space.
4. This works within a Stand Alone game but my player always loads in as a Development Player and not in VR
5. I was forced to Package my Game and Attempt to load it. once my Game had loaded in a packaged file. I could not find the servers of the other players....
Why was I Doing this? :
To further push the feedback from players to increase my understanding of how to create exciting and engaging VR gaming Experiences. i have found through just finding players to help me with creating a shared 2 player game, the feedback has been more positive and I have had more people asking to help with playtesting.
What will i be doing Next? :
I am wanting to look at replication of Custom events for each user and understanding how to talk to certain player index depending on which player is interacting with the world.
I will be spending the next few weeks writing for the Design Research Module and Creating a Video of Mars Rover Game Play.
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