Thursday, February 14, 2019

Week 17 - Creating Mechanics




Over this last week, I have been wanting to perfect the weapon mechanics before creating level-based gameplay, although I have created some, all include replication for shooting within multiplayer.

Weapon Mechanics

  Colt - 1911 Handgun - single fire


  Gs9 handgun - fully auto pistol


  Ak47 - new model added, fully auto shoot mechanics


  ACR - Single shot rifle


  Single barrel pump action Shotgun


  Barrett 50cal Sniper with working Scope.

Gameplay mechanics

  Manually operated doors


  Generators, fuses and turning the power on

  Buying Access to new areas from points gained from killed enemy monsters

No comments:

Post a Comment