Thursday, February 14, 2019
Week 17 - Creating Mechanics
Over this last week, I have been wanting to perfect the weapon mechanics before creating level-based gameplay, although I have created some, all include replication for shooting within multiplayer.
Weapon Mechanics
Colt - 1911 Handgun - single fire
Gs9 handgun - fully auto pistol
Ak47 - new model added, fully auto shoot mechanics
ACR - Single shot rifle
Single barrel pump action Shotgun
Barrett 50cal Sniper with working Scope.
Gameplay mechanics
Manually operated doors
Generators, fuses and turning the power on
Buying Access to new areas from points gained from killed enemy monsters
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment